If WebGL doesnt support 32bit OS then what do i do?
I have been working on my unity web game and a website for a while now and now i find out that just recently google chrome completely no longer supports unity web player and i have a 32 bit operating...
View ArticleProblem with surface of the object in WebGL and Android builts
Hello, I'm developing an application which show some rings with text. when I build for the application for PC, there is no any problem with the surface. But I build same project for WebGL or mobil(I'm...
View ArticleUnity HTML5(WebGL) exported project not working on mobile/tablet
Hello, I have developed a few sample projects in Unity and was testing various platforms. I have exported the projects to HTML5 and was trying to access them from various devices. They work perfectly...
View ArticleDetect if WebGL is on Facebook canvas
Hi Im currently facing an issue where I am using the Facebook plugin v.7.1.0 for Unity. Im distributing through WebGL, but my app needs to be running both on Facebook, but also outside Facebook. When...
View ArticleUpdate Unity WebGL application
Hello. During the summer I was developing Unity WebGL interactive media application. Now it is live and works fine. When I want to update the app I delete all old files and upload new build files to...
View ArticleWebGl Controls not working.
I recently converted a project on the UAS store to WebGl, and now, controls were broken. The plane uses Mouse position to steer, and left/Right arrows to bank, but nothing is working in the WebGL, but...
View ArticleUnity 5.2 WebGL error
When uploaded on server.. Any ideas? `Uncaught abort(128) at Error %|226844264_1|% at stackTrace (http://www.burdacz.funsite.cz/webgl/Release/WebGL.js:1:21970) at abort...
View ArticleScene assets not bundled in asset bundle
I'm trying to build an Asset Bundle that contains a scene and its dependencies. I'm in Unity 5.2, so I assume that all dependencies should be resolved at build time, but they are not. What happens is...
View ArticleCustom shader behaves differently on WebGL deployment (correct) and editor...
I started working on shaders and lighting on Unity3D 5.2.1f1. I set up a scene where the sun object rotates the directional light (the only light in the scene) based on its position to simulate a light...
View ArticleIs the Network Manager supported in WebGL?
Hello, is the Network Manager supported in WebGL in Unity 5.2.1f1? If not, are there any suggestions how to implemented the avatar creation (spawning) in WebGL? Thanks in advance!
View ArticleWebGL reflection cubemap artifact on mesh
I have some problem with reflection on a webgl project. ![alt text][1] Someone can explain me how can I solve this? It happen only on imported mesh. With unity sphere no problem. It is a mesh problem?...
View ArticleWebGL build FileNotFoundException
Hi, I'm trying to make a build of a very simple setup: just a model, the standard shader and a C# script that orbits the camera on touch. When building I get a FileNotFoundException. It seems the...
View ArticleWebgl build problems
Well, I've searched everywhere but I can't find any sort of answer so I'm hoping I can receive some help here. I'm experiencing three huge problems when I build my game using the webgl platform. The...
View ArticleAntialiasing in WebGL
Unity 5.2.2f1 Why in exported WebGL version has **antialiasing disabled** ![alt text][1] My Quality settings: ![alt text][2] [1]: /storage/temp/56768-clfqhwf.png [2]: /storage/temp/56769-q2efdxc.png
View ArticleWebGl Mouse Controlls and Browser Behavior
Hi im building an RTS like Game and i want to release it to WebGL. It should be possible to controll the camera in the game like you controll the camera in the unity-editor scene-view. in the unity...
View ArticleWebGL javascript functions
I've added an [WebGL plugin](http://docs.unity3d.com/Manual/webgl-interactingwithbrowserscripting.html) "*.jslib" to my project to get access to some javascript methods. one of thoose methods:...
View ArticleWebgl standard shader
I have e problem with standard shader in webgl. Reflection produce a lot of artifact. I found thai the problem is that opengl es2 doesn't support texcubelod and I can't use skybox reflection... How can...
View ArticleC# to WebGL
Hi guys, I recently finished programming my game on Unity, and I read up on WebGL and noticed that your game had to be programmed in Java Script The deadline for the release is coming up and I don't...
View ArticleWhat are the limitations of Unity 5.2 WebGL platform.?
Hi I am a unity developer and was working with unity 4.3 for an year. Now planning to build an multi player gaming application for the web. And planning to use unity 5.2 free version (since I dont know...
View ArticleWebGl taking too long to load. size is large
Hi all, I have a Webgl build. Its Webgl Build size is about 125MB. I took the .war format and uploaded to a server. It takes too long to load. Is there any way to reduce the build size or load fast. I...
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