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Update Unity WebGL application

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Hello. During the summer I was developing Unity WebGL interactive media application. Now it is live and works fine. When I want to update the app I delete all old files and upload new build files to server. When client goes to the same Url browser cashes old files and Unity app breaks and gives exceptions. If you press Ctrl+F5 browser updates all the files and everything works fine again. What can I do to prevent my users clicking Ctrl+F5 every time I fix a little bug and upload new build?

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