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problem on export to web,problem on exporting to web

hi guys! I am facing a very trick problem that I don't know how to handle. I've followed lots of tutorials I've got on youtube and stack overflow but I still can't export my unity project to web. All...

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How can I enable stereo rendering in WebGL?

I want to rely on the stereo rendering API provided in cameras such as [Camera.SetStereoProjectionMatrices](https://docs.unity3d.com/ScriptReference/Camera.SetStereoProjectionMatrices.html) or...

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Coroutine waitforseconds seems to delay audio in WebGL build. Is there a fix?

I built my game in WebGL so I could run it on a domain so it can be easily accessed by anyone. In the game, I have points where I pan the camera to particular locations and back to the player. Some of...

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WebGL game INSIDE another WebGL game?

i.e. An in-game computer that displays another game that the player can interact with as if they were interacting with it on an external web page. (It should be assumed that the secondary game is...

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WebGL causing rotation error

I have a First Person Character and in the Standalone build (PC) the rotation along both the axes works fine. But, on the WebGL build, the character can't finish a full turn (horizontally), and thus,...

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Out of memory error

Facebook on Chrome displays an error stating i have ran out of memory, and im required to allocate more memory to the WebGL build. Keep in mind i am a novice; have no idea about game design or...

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WWW-obtained textures blurry, only on WebGL

I load some of my textures from my website with the WWW class. Problem is, the textures are blurry only on WebGL, and I can't figure out why. The textures are .jpg and I just use them like a static...

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[WebGL] Base64 string passed from javascript contains invalid characters

Hello! In my WebGL project I want to implement a feature that lets players import/export their savefiles as base64 strings. Since getting proper copy/paste in WebGL is such a pain, I decided to deal...

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An error ocurred running the Unity content of this page

I made a web build of my game, when I run it I get this error ![alt text][1] Javascript console has this ![alt text][2] And this ![alt text][3] First time this has ever happened, I had no clue what any...

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access to individual variants of shaderVariantCollection

I have made a shaderVariantCollection for my WebGL game and it does indeed stop the hiccups when async loading and then activating levels. However, it means there is a massive stall as the game starts...

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WEBGL : __GLOBAL__sub_I_Thread_cpp_17891 is not a function

After uploading a game on kongregate i'm having this error. It happens only on firefox. In chrome is all fine. Do someone know about it?![alt text][1] [1]: /storage/temp/112610-screenshot-1.png

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llvm-bitcode plugin error - invalid function pointer [Emscripten]

I am trying to run a C++11 code on Unity Web GL. When I use source file in Assets/Plugins/WebGL folder; it compiled and run successfully. But if I have compiled code into llvm-bitcode using emcc and...

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New UnityWebRequest How Can I Handle the responses ??

Hello everyone, I want to change my old codes to new classes because I want to build project to WebGL I was using, WWW class for post requests and get responses Sample Code for old usage public...

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When i export my game to WebGL it doesn't show my terrains

When I export my game to WebGL and put it on itch.io it changes my terrain colour to the point where it camouflages and i cant see my terrain. It works perfectly fine when i build it in a standard...

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Send POST request to HTTPS

Hello, I'm sending my post request to **HTTPS** page `https://example.com/index.php?fc=module&module=mydemomodule&controller=display` this way: IEnumerator CaptureScreenshotAndPost() { byte[]...

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Can I keep the computer awake using Unity WebGl?

Okay so, I'm building a Unity WebGl app that is targeted at home computers. It needs to be able to keep the computer awake indefinitely. First thing I tried was the fullscreen option...

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Is WebGL compatible with mobile controls/platform?

HI there, It's a bit of an odd question I know but I was curious if you could develop a game on unity which will be exported/published to WebGL? If my terminology is incorrect then I apologize. For...

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"Screen position out of view frustum" in WebGL

I'm using a Unity WebGL app in a modal (dialogbox) of a website. As long as this modal isn't visible there is always this error in the console log: "Screen position out of view frustum". How can I...

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Crash bug in WebGL, Web Assembly only in Non development builds with huge...

I am getting a crash in my game, but ONLY when I build for WebGL with WebAssembly enabled, and development build disabled (with any of these options different, the game runs fine). The error message...

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WebGL : API Integration

hi...can anyone tell me how to integrate this API in my unity WebGL project ...thanx [link text][1] [1]: /storage/temp/113178-game-client-v33.zip

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