I load some of my textures from my website with the WWW class. Problem is, the textures are blurry only on WebGL, and I can't figure out why.
The textures are .jpg and I just use them like a static image.
Here are my WebGL settings:
![alt text][1]
[1]: /storage/temp/112390-capture.png
Using Unity v 2017.1.0f3
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