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WWW-obtained textures blurry, only on WebGL

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I load some of my textures from my website with the WWW class. Problem is, the textures are blurry only on WebGL, and I can't figure out why. The textures are .jpg and I just use them like a static image. Here are my WebGL settings: ![alt text][1] [1]: /storage/temp/112390-capture.png Using Unity v 2017.1.0f3

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