Can't add component because class SphereCollider doesn't exist! (WebGL)
I was having an error with a WebGL build where the browser console was outputting the following error: "Can't add component because class SphereCollider doesn't exist!" I found this extremely confusing...
View ArticleBrowser doesn't cache the WebGL game build and redownloads it when I open it...
I enabled "Data caching" in publishing settings like recommended, but despite that, the game will still redownload every time I open it in my browser. What are the possible issues that the data is not...
View ArticleWebGL Native Render Plugin
I have been working on experimenting with trying to port the native render plugin example to WebGL by including the source in the Assets/Plugins/WebGL folder. I have been able to get the project to...
View ArticleIs there anyway to use WebGl on a website without having users install a plugin?
I've been to a few websites that have WebGl rendering and these are fully supported without installing any plugins. I wanted to know how a website like this link>>[link][1] is able to support...
View ArticleWebGL Audio on iOS Safari
Hello, wondering if there is any information regarding this topic. At the moment, version 5.35f1 when you export to WebGL and run on iOS browsers the audio does not play. On Android, the audio does...
View ArticleWebGL loading optimization
Hi guys! We make social game on unity3d (webgl). And our build.js file is 30mb size (uncompressed). When user run our build on weak pc with 2gb ram - computer choking on memory. We think that the...
View ArticleExporting a gameobject FROM unity webgl
Hi, I want to create an downloadable obj or fbx file through my unity webgl game. Is it possible? if possible, how do I go about doing it?
View Article5.4 -> EditorUserBuildSettings.webGLOptimizationLevel missing
Nothing in the Release notes about that. Is there another way to change it ?
View ArticleWebGL build: ncaught exception: abort(-1)
Have error, when running WebGL build:> uncaught exception: abort(-1) at> jsStackTrace@blob:null/9ac3ef7a-83a3-4af3-be56-16a54a997202:1:24208>...
View ArticleWeb GL failing with the following error, any ideas?
An error occured running the Unity content on this page. See your browser's JavaScript console for more info. The error was: uncaught exception: Assertion failed: s_GlobalMetadataHeader->sanity ==...
View ArticleWhat is the best way to test a multiplayer WebGL game using WebSockets?
Apparently, it's not possible for me to open two browsers since the server throws an error saying that the connection already exists. Openning two browser windows would be ideal if it's possible. I...
View ArticleWEBGL can't type in Chinese
WEBGL release does not support system shortcuts, myself after load font can show Chinese, but can't type in Chinese, is there a solution or the two sample
View ArticleUnity WebGL - Prevent From eating up all Mouse / Keyboard Input? (HTML Input...
Unity 5.4 Building a Unity WebGL application (not a game) that handles all 3D content on the Unity side of things, and all the UI is built using HTML/CSS/JS. By default,...
View ArticleIs there a way to view how the game will look before building with WebGL?
I find that when building my game for WebGL, what I was viewing in the Unity editor's seen scene view (free aspect) that my game gets entirely reformatted when uploaded on the web. Is there a way to...
View ArticleUnity WebGL - HTML Mouse Inputs Broken (Input type=Range,Number, etc)
Unity 5.4 Building a Unity WebGL application (not a game) that handles all 3D content on the Unity side of things, and all the UI is built using HTML/CSS/JS. By default,...
View ArticleWebGl execute on a 32bit BROWSER
Hi, I just want to know if with the webgl build someone can play with a 32bit browser(with a 64bit windows). because now i got a crash every time, but if i optimise the game can it be possible ?
View Articlebuild webgl error in Unity 5.3
Failed running D:\Program Files\Unity\Editor\Data\Tools/UnusedByteCodeStripper2/UnusedBytecodeStripper2.exe -out "E:\unity\work\u3d\fairy\Temp\StagingArea\Data\Managed\tempStrip" -l none -c link -b...
View ArticleFull Browser Window Unity WebGL
Hi, I have a unity WebGl projet and i want to make it full browser size (Responsible) there a lot of websote telling how to do it but no details... Can someone help me ?
View ArticleWebGL crossdomain issues
With Web Player depreciating I've been working on making a move to WebGL. Everything is working except for the cross domain issues I get. the console spits out this: “NS_ERROR_DOM_BAD_URI: Access to...
View ArticleWebGL crashing on startup
Hi there, I had recently upload a game to GameJolt and uploaded the web version running on WebGL. But whenever it starts up, it just crashes with a dialog with a stacktrace... An error occured running...
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