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Can't add component because class SphereCollider doesn't exist! (WebGL)

I was having an error with a WebGL build where the browser console was outputting the following error: "Can't add component because class SphereCollider doesn't exist!" I found this extremely confusing...

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Browser doesn't cache the WebGL game build and redownloads it when I open it...

I enabled "Data caching" in publishing settings like recommended, but despite that, the game will still redownload every time I open it in my browser. What are the possible issues that the data is not...

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WebGL Native Render Plugin

I have been working on experimenting with trying to port the native render plugin example to WebGL by including the source in the Assets/Plugins/WebGL folder. I have been able to get the project to...

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Is there anyway to use WebGl on a website without having users install a plugin?

I've been to a few websites that have WebGl rendering and these are fully supported without installing any plugins. I wanted to know how a website like this link>>[link][1] is able to support...

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WebGL Audio on iOS Safari

Hello, wondering if there is any information regarding this topic. At the moment, version 5.35f1 when you export to WebGL and run on iOS browsers the audio does not play. On Android, the audio does...

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WebGL loading optimization

Hi guys! We make social game on unity3d (webgl). And our build.js file is 30mb size (uncompressed). When user run our build on weak pc with 2gb ram - computer choking on memory. We think that the...

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Exporting a gameobject FROM unity webgl

Hi, I want to create an downloadable obj or fbx file through my unity webgl game. Is it possible? if possible, how do I go about doing it?

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5.4 -> EditorUserBuildSettings.webGLOptimizationLevel missing

Nothing in the Release notes about that. Is there another way to change it ?

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WebGL build: ncaught exception: abort(-1)

Have error, when running WebGL build:> uncaught exception: abort(-1) at> jsStackTrace@blob:null/9ac3ef7a-83a3-4af3-be56-16a54a997202:1:24208>...

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Web GL failing with the following error, any ideas?

An error occured running the Unity content on this page. See your browser's JavaScript console for more info. The error was: uncaught exception: Assertion failed: s_GlobalMetadataHeader->sanity ==...

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What is the best way to test a multiplayer WebGL game using WebSockets?

Apparently, it's not possible for me to open two browsers since the server throws an error saying that the connection already exists. Openning two browser windows would be ideal if it's possible. I...

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WEBGL can't type in Chinese

WEBGL release does not support system shortcuts, myself after load font can show Chinese, but can't type in Chinese, is there a solution or the two sample

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Unity WebGL - Prevent From eating up all Mouse / Keyboard Input? (HTML Input...

Unity 5.4 Building a Unity WebGL application (not a game) that handles all 3D content on the Unity side of things, and all the UI is built using HTML/CSS/JS. By default,...

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Is there a way to view how the game will look before building with WebGL?

I find that when building my game for WebGL, what I was viewing in the Unity editor's seen scene view (free aspect) that my game gets entirely reformatted when uploaded on the web. Is there a way to...

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Unity WebGL - HTML Mouse Inputs Broken (Input type=Range,Number, etc)

Unity 5.4 Building a Unity WebGL application (not a game) that handles all 3D content on the Unity side of things, and all the UI is built using HTML/CSS/JS. By default,...

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WebGl execute on a 32bit BROWSER

Hi, I just want to know if with the webgl build someone can play with a 32bit browser(with a 64bit windows). because now i got a crash every time, but if i optimise the game can it be possible ?

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build webgl error in Unity 5.3

Failed running D:\Program Files\Unity\Editor\Data\Tools/UnusedByteCodeStripper2/UnusedBytecodeStripper2.exe -out "E:\unity\work\u3d\fairy\Temp\StagingArea\Data\Managed\tempStrip" -l none -c link -b...

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Full Browser Window Unity WebGL

Hi, I have a unity WebGl projet and i want to make it full browser size (Responsible) there a lot of websote telling how to do it but no details... Can someone help me ?

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WebGL crossdomain issues

With Web Player depreciating I've been working on making a move to WebGL. Everything is working except for the cross domain issues I get. the console spits out this: “NS_ERROR_DOM_BAD_URI: Access to...

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WebGL crashing on startup

Hi there, I had recently upload a game to GameJolt and uploaded the web version running on WebGL. But whenever it starts up, it just crashes with a dialog with a stacktrace... An error occured running...

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