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WebGL Native Render Plugin

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I have been working on experimenting with trying to port the native render plugin example to WebGL by including the source in the Assets/Plugins/WebGL folder. I have been able to get the project to build and deploy but it appears that Unity is not calling the UNITY_INTERFACE_API functions UnityPluginLoad or OnGraphicsDeviceEvent. Has anyone been able to do native OpenGL rendering under the WebGL platform?

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