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why is my javascript to webgl communication so slow for a large string

I'm trying to send a 1000 character data string back and forth from javascript to webgl. In my tests so far it takes about 500 ms to send 30 of them back and forth. Why is communicating between js and...

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Why webgl build does not support particle collision?

I build a project. I found that win build or webplayer build both support partcile collision. But in webgl build, particle collision does not work. This is why?

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unity 5.3.4 webgl failed running python

I was using 5.3.4 on a mac and it was working fine for webgl projects. Now I get a python failing error. I tried reinstalling unity but the error is still there and I can no longer do any webgl builds....

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WebGl no skybox is showing up (Mac)

Pretty much what the question says. I've exported the game to a mac app and it works fine, but with WebGl export I get no skybox.

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Music plays delayed on WebGL build

I built a game on WebGL platform and tested in Firefox and I noticed music is playing everytime after significantly delay. I tried "Best latency", "PlayScheduled" function and audio clips settings, but...

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HTML 5 resources folder

Is there a resources folder for HTML 5 (WebGL) builds? Our game reads information out of the resources load file path. When we build an WebGL version there is no resources folder to put these files in...

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CORS request blocked due to x-unity-version header.

We are in the process of updating our Unity project to use the new **UnityWebRequest** instead of **WWW**. However in the WebGL build we are encountering CORS errors with a number of third-party...

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WebGL video playing in safari.

I tried to play video in unity webGL. By default, unity doesn't provide support for this. So, I tried to use the plugin Simple movie texture https://www.assetstore.unity3d.com/en/#!/content/38369 . But...

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Can you decompile Unity WebGL builds?

I made a WebGL build of my project but then my computer crashed and I lost all the original files is there any tool that can decompile the build so I can at least get my code back?

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EntryPointNotFoundException when trying webgl browser communication jslib...

I'm following the webgl browser communication jslib tutorial at [http://docs.unity3d.com/Manual/webgl-interactingwithbrowserscripting.html][1] and get the following error. EntryPointNotFoundException:...

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WebGL set sprite error

Hi. Strange error I have: Invoking error handler due to uncaught exception: abort(190) at jsStackTrace stackTrace abort nullFunc_iiii b190 __ZN16VirtFuncInvoker1IbP12Il2CppObjectE6InvokeEjPvS1_...

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Model looks glossy after downloading it to WebGL from assetbundle

Hello, I'm currently trying to download an asset bundle into my WebGL build. When I run it with the model already in the scene, my model looks fine. However, when I don't have the model in the assets...

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WebGL with SocketIO throws errors

Hello, I am working on a multiplayer game for WebGL platform and i am using (http://lockstep.io/ - SocketIo & node.js server ) for handling the game. I am facing these issues as shown in the...

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Implementing Kongregate API to WebGL build

I know there are many questions about the same, but I have to understand how EXACTLY connect to Kongregate API for WebGL build. One of links writes to use Javascript API manually......

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Disable fullscreen for webgl

I had an issue with my project deploying for webgl. Basically all monitors are different and I want the game to be consistent for everyone playing. I set my resolution to deploy in a certain...

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How to Make Proper Font used in WebGL build?

I have a scene which uses the Verdana font. When I make a standalone build, the Verdana font is used. But when I make a WebGL build... some other font is used. I have added the Verdana font to the...

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Lighting Issues in WebGL

Unity Pro 5.3.4f1 My WebGL build has lighting issues (see attached images). The shadows will not show up and the spotlight renders the base object differently than seen in the Editor or a Standalone...

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Hosting both WebPlayer and WebGL builds on the same page (Unity3d 5.3.4f1).

Hi, I'm trying to create a web page that will deliver the WebPlayer build if the browser supports it, but will switch over the the WebGL build if WebPlayer is not supported. Or, at the very least,...

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Does Web GL build supports offline deployment?

Hello, I'm trying to build my app on Web GL but I need it offline. Does Web GL build supports offline deployment like Web Player does? Thanks in advance.

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Javascript problem when try to display with webgl

Hello everyone, I am encountering the WebGL displaying problem An error occured running the Unity content on this page. See your browser's JavaScript console for more info. The error was: uncaught...

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