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Photon disconnects in WebGL

Hi, Photon disconnects in WebGL when a tab is not visible or when you minimize the browser window. According to this link:...

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How to fix incorrect input/click position of interactable objects after webgl...

I have updated the project from Unity 2018 to 2020.3.24. After generating webgl build, the buttons and input fields are clickable from wrong positions . For example, one button can be clicked far...

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WebGL. UI raycast targets don't get rotated when rotating html-container with...

Hi folks. I have stumbled upon strange behaviour on WebGL when rotating html-container with css. It works for everything, but raycast targets of ui elements. So all the elements look rotated, but their...

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Screenshot on Unity Play cut off

Hi there, I'm just working my way through tutorials and publish the little excercise projects. I can add a screenshot, but most of it will always be cut off. Looking at other peoples projects it seems...

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Build Issue: both async and sync fetching of the wasm failed

Currently trying to get a WebGL build working. Current Publishing settings: ![alt text][1] When trying to run WebGL: ![alt text][2] I tried changing the compression format to either Brotli or Gzip but...

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Unity WebGL hosted in .NET Core not connecting to Redis

I have a .net core 6 (but I think that is the same issue for the 5) solution which has a View that loads the Unity build WebGL. In the Editor Play Mode, Unity works fine and connects to the Redis...

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Release memory in Addressable not working in webgl

Hi, I have made addressables and mapped the respective remote URL into the profile. I turned the profile events to verify the memory release working fine on the editor. It works fine in editor. But,...

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Can't build WebGL Project in Linux Mint 20.04

Hello. I am trying to build a WebGL project with Unity 2019.4 on Linux Mint 20.04 and it fails. I get errors telling me that *il2cpp.exe did not run properly*. Is there a solution for this? Exception:...

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3D models / shaders / animations not displaying in WebGL build

Hey guys, I'm new to webGL. I tried building my unity project for it and am getting a really strange issue. ---------- **Here is a frame of my scene in Unity:** ![alt text][1] ---------- **Here is that...

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System.Action is not working for WebGL build

Hi guys, so I'm using System.Action for some kind of event manager where I subscribe to one action with other scripts. Then when I trigger the action, the subscribed scripts will react to it. This...

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webgl overrides privious build on unity play

I'm publishing 2 games from the same project on unity play via webgl. publishing with webgl overrides my old build on unity play. normally this is fine, but as I said these are 2 different games so I...

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Referencing .data and .wasm file

hello I am trying to host my unity webgl game into my website which I am using webflow to host. The problem is that I can't upload the data into my website so I am using aws to upload all the data. I...

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Possible to integrate stripe payment in Unity Webgl

Hello, I am trying to build a virtual store using unity webgl. I would like to know if it's possible to process payments through stripe and any information on how to integrate it to my project.

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I can't get webgl build running on Firefox Unity version 2021

WebGL runs fine on Chrome, but in Firefox I get errors. In Unity version 2020 I had no problems with Firefox. Is there something with the new URP verison? I use brotli compression without decompression...

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scripts functioning differently in webgl build,Game functions differently in...

hello! in my game, there is an object which moves left and right between two bounding objects, to act as a spawner, spawning items on a timer. when running the game in editor, this works as intended,...

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can I use a link to view a gameobject on unity webgl build?

can I use a link to view a terrain on webgl build Ex. I'll access terrain1 when I click the link website/terrain1 thanks for your answer

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WebGl: RuntimeError: indirect call signature mismatch

I'm getting this error when running my WebGL buildRuntimeError: indirect call signature mismatch...

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Host on the web a game without WebGL, is it possible?

Hello, community! I'm planning to create a game and host it online to make it easily accessible to everyone (not a multiplayer game btw), the problem is that inside the game there'll be some custom...

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do playerprefs work with webgl app?

I have never made a WebGL game so i need to know how to store data between session i do know player prefs store game data on user's device so i just wanted to know if same could be used for a WebGL...

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When I go into focus of a Unity WebGL game, it acts as if I was spamming left...

It only seems to occur in the build and not in the editor. When I enter focus of the game for the first time, the game acted as if I was spamming left click, but when I place a debug.log in the code...

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