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WebGL. UI raycast targets don't get rotated when rotating html-container with css.

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Hi folks. I have stumbled upon strange behaviour on WebGL when rotating html-container with css. It works for everything, but raycast targets of ui elements. So all the elements look rotated, but their clickable areas are still at the starting positions with no rotation apllied. I am curious if someone knows the reason and is there workaround?![alt text][1] [1]: /storage/temp/190237-ui.jpg

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