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Can you create a Progressive Web Application (PWA) using Unity?

Can you create a Progressive Web Application (PWA) using Unity? I have a project that needs to be a PWA. 90% of my game development skills are in Unity. I do have a little bit of web development...

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WebGL and Chrome instancing Color Problem

Hello some months ago after updating chrome the colors on instanced materials are meshed up while on firefox for example everything is fine the DrawMeshInstanced is used to draw all the objects on...

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I have no idea what to do,I have no idea what happening here

I'm trying to save a unity file to a webGL but this message keeps coming in the console "FileNotFoundException: Could not find file "C:\Users\ASUS\Documents\Solar...

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WebGl Assetbundle error with big file?

Hello! Currently trying to build a digital exhibition test with unity for webGL, thus to improve load times I started using Asset Bundles, which does work fine with smaller bundles and it does also...

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WebGL Build don't work

I have some problems with my game in the WebGL build. When I start the game in the editor, everything works as it should. With "Run and Build" the game starts in firefox. Herr the picture gets bigger...

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WebGL run error module asm

Hi guys. I've got WebGL platform issue exception thrown: Error: Out of bounds memory access (evaluating 'Module["asm"]["dynCall_iiiii"].apply(null,arguments)'), ![alt text][1] [1]:...

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hi webgL error and camira

so plz help i enter 2 game jams and i finshed my games but webgl ether stuck fore ever in loading or there is 3 errors i changed unity version and still stuck i am downleading enity 2020 beta and i...

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Is there a way to load a WebGL build in segments?

Hi, with default settings you have to load the whole WebGL build when starting it which can take some time depending on the build size and download speed. - Is there any way to for example only load...

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Unity WebGL build not working correctly,WebGL build not working correctly but...

Hi. So I have just created a small game that is working perfectly fine in the unity editor, but when I build the game for WebGL and run it in my browser, things go haywire. I had assigned a random...

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Why does WebGL scrollable text area display badly, but works fine standalone?

I have created a scrollable text area for my 2D game using the steps described here: https://www.youtube.com/watch?v=5XJBBWI2F0I This works great when run as a standalone program, but the image being...

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Application.ExternalEval is deprecated. What should I use? [Unity 2019.3]

Hello everyone. I am trying to open a web page for a game I am building in WebGL. Application.OpenURL does not work for me as it does not open a new window. What should I use instead of...

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Can I publish my game on Facebook?

I look for the way to publish Unity game to Facebook but looks like Unity had supported Facebook platform once but now the feature is removed. Facebook developer pages said now the Unity Facebook game...

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WebGL 'Build and Run' option not activated

Hello, I am a beginner in Unity and I made a game. I want to publish it to the Unity Connect, and as far as I know, I need to build the game in WebGL first before posting. So I installed the WebGL...

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WebGl Build will not run for some weird reason. I'm on a Mac and am using...

**Specifically it says** An error occurred running the Unity content on this page. See your browser JavaScript console for more info. The error was: abort(157) at jsStackTrace...

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what is the best way to implement minigames into my own full blown unity game.

As the question states I want to make a game which is a collection of minigames fetched at runtime from an external server. I was thinking along the lines of making a webgl build for the minigame and...

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VideoPlayer not running in Unity from Linux to WebGL

The game is working in Linux mode, but when setting to WbGL build, and now loading the videos from URL, the systems works, video plays but the background texture of video is now black The render mode...

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[WebGL] Enabling Emission and setting an Emission Texture on an Asset Bundle...

Hello, currently trying to port a application i made before to WebGL to get familiar with the platform. I have since dissected the project in a bunch of asset bundles to reduce load time and all that...

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WebGL publisher (build is corrupted or missing)

In [this tutorial][1] I see that *Window>Share WebGL Game* is not available. Instead I have *Publish>WebGL Project*. ![alt text][2] But if I try to select a working WebGL build I get this error:...

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I can't get an external dll to work when building for webGL

I have developed a game that calls functions from an external dll developed in c#, which also depends on two more dlls. It works fine when built for windows but when I build and test the software in...

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I can't get an external dll to work when building for webGL

I have developed a game that calls functions from an external dll developed in c#, which also depends on two more dlls. It works fine when built for windows but when I build and test the software in...

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