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Why WWW class is not working with WebGL

Hello, I'm having some trouble with the WWW class: WWW test = new WWW("http://localhost:8888/StreamingAssets/Scenario/ScenarioTest.snr"); while (!test.isDone) Debug.Log(test.bytesDownloaded);...

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choppy mouse in webGL build

Hello, I don't know why, but when I try to compile with webGL the mouse control feels commpletly choppy/jerky. I use the standard mouse look script from Unity 4: http://pastebin.com/VKRyTUBq But when I...

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WebGL Canvas/Keyboard focus

i have uploaded a game to kongregate and the keyboard input isn't focused on the canvas. I have tried adding code to the index.html file I've found whilst looking around for solution but it didn't seem...

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Audio clip not streaimg in webgl.

I am trying to play a 5-minute audio clip in the background. Here are my audio clip import settings: ![alt text][1] But when I build the game for webgl, the audio does not stream and after a few...

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WebGL - too much recursion browser error!

Hello, So many developers like myself keep bumping into this browser error when using IEnumerator and yield return in firefox. My current project relies on such functions every now and then. No one has...

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Flash mouse events with WebGL in Chrome

I tried to export a simple scene as WebGL (with sigle sphere object and script with standard GUI interface elements - buttons and text-boxes). Mouse events stoped working for any flash object within...

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Error 127 on loading game in browser

I’m working on project but every time I make a build from my project to webGL I receive an error when I try to run it in the browser. The game is embedded in the browser, One of my friends manages to...

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webGL crashes on nightly

An error occured running the Unity content on this page. See your browser's JavaScript console for more info. The error was: uncaught exception: abort("need to build with DLOPEN_SUPPORT=1 to get dlopen...

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WebGL/WebSocket has stopped while processing WWW.LoadFromCacheOrDownload

First, apologize my English. My WebGL/WebSocket has stopped while processing WWW.LoadFromCacheOrDownload on Chrome. The Server sent a packet but, client socket can not receive immediately. when WWW...

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Building WebGL compiles but when I open the webpage I get error occured of...

Recently installed Unity 5.1 and had a project from 4.5 which I upgraded to use in 5.1, fixed some issues with the changes and then built as WebGL which compiled and worked. When I opened up the...

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WebGL XML parsing error "InvalidOperationException"

![alt text][1] [1]: /storage/temp/52823-screenshot-2015-08-26-135403.png "InvalidOperationException: The specified type was not recognized: name='DialogueObjective' namespace=", at Objectives are...

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Why does my cursor image have artifacts in WebGL?

My game has a custom cursor. It looks great in editor and in PC builds. When it comes to WebGL, something goes wrong. There is an artifact along the right hand side. The image, which was originally...

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WebGL WWW and Localhost CORS

How do you set crossdomain.xml to allow for localhost access from for unity webgl? XMLHttpRequest cannot load http://localhost/test/test.2.0.html. No 'Access-Control-Allow-Origin' header is present on...

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WebGL audio in Firefox

I'm not getting any audio in my WebGL build when running in Firefox on Ubuntu 64-bit. Chrome audio works fine. After reading this:...

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Can't save serialized data (loading work) in Playerprefs for WebGL Build.

We are saving data using serialization and playerprefs with a code similar to the one by JCCurrie described here : http://answers.unity3d.com/answers/56595/view.html The behaviour works well on Mobile,...

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UI button works using windows standalone export but does not work using webgl...

Hi! I made a very simple scene to isolate the problem. I can not make a ui bouton work in webgl, but everything is fine in editor and standalone .exe export. Here is a package containing the [simplest...

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Hlw guys can anybody help me with with error. this is after building with...

An error occured running the Unity content on this page. See your browser's JavaScript console for more info. The error was: uncaught exception: abort(78) at...

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webGL standard shader displays badly

In the Editor / webplayer, my objects display fine: ![alt text][1] When built to webGL however, I'm getting quite a nasty result.. ![alt text][2] I'm surprised noone else seems to be talking about this...

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Is Parse's SDK compatible with WebGL builds ?

Hi everyone, we've been working on an IOS and Android app with Parse's SDK and right now both are perfectly working. Now we want to put a Web version in the website so we tried building a WebGL version...

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npapi gone! And now?

Npapi support as gone in chrome. I have a project development for web player. What is the alternative at this moment? WebGL? I try compile project but there is a lot of problem with shader and www...

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