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Persistence of PlayerPrefs in WebGL

Hi all, I am fighting with PlayerPrefs in my WebGL build as I want to have persistence between sessions and everything works great. BUT when I build a new release, the PlayerPrefs do not exist anymore....

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Linux server with Unity Networking and Websockets not working

I have created a small multiplayer test game with Unity Networking (version 5.6 for Windows). My objective was to have the client in WebGL and the server running as Linux standalone (headless). To do...

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WebGL - ArgumentNullException: Parameter name: c/s

Hello everybody and thanks for your time, I am porting a really big project to WebGL and I was able to solve every problem I encountered until now. I get 2 errors on the development console (and the...

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Publishing WebGL build

I made a game and tried to publish it in itch.io. Everything works out just fine, but when I try to play the game this error appears: ![alt text][1] [1]: /storage/temp/93336-error.png I've tried...

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Local sqlite data base with a unity webgl build in electron can’t access

Hello guys, I'm new to electron and I'm trying to make a weather web app using Unity 3D WebGL and electron so I build the application and convert it to electron project it works but it can't find the...

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WebGL - Can't Enable Disabled Items?

I'm having trouble with my latest WebGL builds. The App I have built is a calculator and what happens is, I have certain Image objects and numbers appear within a scrollable list when the users selects...

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Is it possible to load from Streaming Assets in HTML5 - WebGL in Unity 5.6

Hi! When I load from Streaming Assets I use these paths: UNITY EDITOR: ("file://" + Application.dataPath + "/StreamingAssets" + "/" + url); UNITY ANDROID: ("jar:file://"+ Application.dataPath...

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When trying to build my game, error pops up and WebGL will not build game

I am making a unity game for my web class and my game is complete. When I go to build the game using WebGL, this error pops up. FileNotFoundException: Could not find file...

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Why do PlayerPrefs become empty when uploading a new WebGL game version to...

PlayerPrefs works perfectly on a specific WebGL game version. Uploading a new game version to Facebook makes PlayerPrefs "forget" everything. If I got it right, WebGL PlayerPrefs is saved in indexdb...

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WebGL uNET Host Server on WAN

Hello! I'm currently developing a Unity and WebGL based top-down 2D game. I've come to the point where I need to connect players on the internet. I have successfully connected two instances of the game...

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What is the WebGL equivalent to Application.isWebPlayer ?

It used to be you could use Application.isWebPlayer to known if the game is running in the Web Player. This has been deprecated as of 5.4. I would have thought it would make sense to just carry it over...

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using Asset Bundles to reduce my WebGl build size

We have an Unity app that contains more than 700 images, right now the build size is a real problem for us, so we're looking into how to reduce the build size. We wanted to download the images from our...

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Startup time of WebGL build

**Clarification:** This is not about loading data from server. I'm having problem with the delay between when data finished loading (the loading progress bar disappear) and the game's actual start...

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Error at WebGl

Hello. I have a problem when I learning from Space Shouter tutorial. I heard I should use WebGl because Web Player isn't available. But I see this: Building for WebGl requires a 64-bit Unity editor. So...

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il2cpp crashing when building for WebGL?

Hello, I have been struggling when building my project for WebGL - il2cpp keeps crashing during the process. I have tried varied export settings, deleting and recreating the .meta files, reimporting...

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Conversion of object.text to webGL

So i want to make a sudoku game and i created an array containing the text component of the buttons called buttonList. thanks to that i can easily change the text of buttons using "buttonList[i].text =...

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Sending messages through mobile browsers

Hi Everyone, I do understand the unity does not officially support web browsers on mobile devices, but due to some reasons, i still need to do so. I have one question. I plan to open up a browser in an...

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WebGL build error Unity 5.5

Hi I can`t run project (local in Firefox and on server too), I get this error Thanks Decompressed Release/WebGL.memgz in 132ms. You can remove this delay if you configure your web server to host files...

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[Problem] Unity 5.6.1f1 won't build to WebGL

Building my project to WebGL doesn't work, I can build for Windows Standalone without a problem. I'm out of ideas on what to do so if anyone has any ideas they are very much appreciated! [My error...

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Can I build for WebGL with Firebase Analytics?

I added Firebase Analytics to my project. I build it for Android with no problems, but when I try to create a WebGL build, I get the following error: Assets/Tracker.cs(4,7): error CS0246: The type or...

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