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InputField doesn't recognize Space character (using WebGL)

Hello, I have an input field in an application I have built for WebGL. When running in a browser the field does not recognize the Space character. If I run the application in the editor it works fine....

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webgl app is not working in browser

webgl app is not working in browser hi i developed a scene with gaze interaction.after building its not working in the browser.how to solve this? @Hellium![alt text][1] [1]: /storage/temp/90037-oo.png

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Retrieve Statistic from Kong API c#

I currently have the Kong API implemented and working and use this method to submit a statistic: public static void Submit(string statisticName, int value) { if (Connected)...

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Jar to Unity project converter

I have a jar file working. It has some UI and functionality. I have to create same functionality into webgl. What should I do?

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webgl app is not working in browser

hi developed a scene with gaze interaction and i build the scene into an webgl app.if i run the app in the browser its not working.how to solve this? @H![alt text][1]ellium [1]: /storage/temp/90035-oo.png

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webgl app is not working in browser

hi i developed a scene with gaze interaction.after building its not working in the browser.how to solve this? @Hellium

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webgl app is not working in browser

![alt text][1] hi i developed a scene with gaze interaction.after building its not working in the browser.how to solve this? @Hellium [1]: /storage/temp/90036-oo.png

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WebGL Build : Download file from Web-Service

Hello, I am developing a WebGL application with Unity. I want to download a file from a remote web-service to by using WebGL application to user's local machine. Is it possible ? I've tried using WWW...

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Make username work on WebGL

hi, i got a project that requires a game , made by WebGL , with username and password but work offline. so i following up some tutorials that can make username and password work offline. but i got some...

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WebGL Build: Clicking while loading hides GUI

Hi All, I've been working on some WebGL content and have deployed (fairly) successfully. The only problem is, when the content is loading; if the user clicks, the UI is hidden on load. Here's an...

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How to clear all the players that have played my games playerprefs?

So I'm updating my game, but will need all my players to have a new save. How do I clear all of their data when they play my game, but avoid clearing it after that? PS. WebGL build

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Protecting WebGL Unity application from SendMessage exploitation

Sorry if I'm being redundant here but I couldn't find any question about this. Is there any other more secure way to call methods on my Unity WebGL appplication from browser's Javascript than using...

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How can I access an external folder in the WebGL build of my app?

In my standalone app, I get the names of files in a folder that is located in the same place as the executable using Directory.GetFiles(). How can the same thing be achieved in a WebGL build if I put...

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No 'Access-Control-Allow-Origin' in webGL Unity Multiplayer

I'm using ["Network Lobby"][1] asset for unity and trying to make webGL build with using WebSockets. When I create a game or get a list of servers I get the following error:> XMLHttpRequest cannot...

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Issue using System.DirectoryServices.Protocols dll in WebGl

I have used System.DirectoryServices.Protocols dkll in my Unity application.When running the as PC application , it's working fine but while running as WebGL application , it's giving error as :...

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GameObject Instanitation causing lag on webgl for mac os with chrome

I have a game where items drop from the sky and land on a table in a pile. You can pick up and place the items. When the items get instantiated they appear one at a time over the period of a second (so...

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Streaming video camera input from WebCamTexture on mobile? (Possibly via...

Hey everyone, I'm building an application where I stream video camera feed from one mobile device to another in Unity. I tried searching for answers, but most of the topics deal with how to display a...

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WebGL Webcam light keeps enabled after stoping WebCamTexture

Hey, I'm using the following code to enable and disable a WebCamTexture: // enable _webcamTexture = new WebCamTexture (WebCamTexture.devices[_cameraIndex].name); _webcamTexture.Play (); // disable...

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Adding an html link to a webgl build.

Currently, on my WebGL build, if I click anywhere on the screen, the mouse will be captured and the link won't work. I want links in HTML to work alongside the game. How can I do this?

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Problems with webgl

I export my game to pc and no problems but when i do it to webgl problems apear it seams to work fine but when the progress bar is almost at the end thats when it crashes the last thing that the...

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