Unity3d Webgl build and angularjs
hi everybody, i'm currently creating a project usin Angular 1.5.x. I'm trying to host the unity web build (WebGL) on one of my views. I ran into alot of different problems: - The build works when its...
View ArticleIs PlayerPrefs product specific on WebGL?
On Windows, the PlayerPrefs location depends on the company name and on the product name. Is PlayerPrefs product specific on WebGL as well?
View ArticlePersistent data between different games - local save for WebGL
I am developing a chapter based WebGL game where I need to save information from one chapter to load on next (a complete different WebGL game). How can I achieve that? So far I failed doing so with he...
View ArticleUnity 5.5 WebGL custom template problem
Hello guys, I'm having an issue for a few weeks and can't find a solution anywhere, so I needed to post my problem here and I hope I get my solution soon. *This is the problem:* I am using Unity...
View ArticleQuery for Module.cwrap
I have one requirement on unity3d, we have received code related to unity where we have ***.jsgz file under Release folder. Inside this .jsgz file there is another file **.js file where I have below...
View ArticleHow can I upload a WebGL game screenshot to Imgur?
I need a way to upload a screenshot to Imgur (or other img server) and get the url to it. I was able to replicate in the editor what this user did:...
View ArticleIs Antialiasing of ImageEffects not supporting WebGL?
I did Build for WebGL using Assets -> ImportPackage -> ImageEffects' Antialiasing and Bloom, but only Antialiasing was ineffective. (Bloom and other Effects are displayed without problems) But,...
View ArticleHow to feature WebGL build on SquareSpace?
Hello, I would like to put my games on my SquareSpace website so they run in the browser. I really don't care how. In a perfect world, my files would also be hosted on my SquareSpace account. I have...
View ArticleCan only build DEVELOPMENT with WebGL
Hi I have a multiplayer (Photon server) fps project which started way before Unity5 and I'm trying to get it to work with WebGL So far I can build to development, it takes app. 15 minutes, but it...
View ArticleWebGL 2.0 problem
![alt text][1] This is screenshot from my webGL 2.0 content in resolution 600x960, when i change resolution or open project in fullscreen mode its problem. What i see its blured content over the basic...
View ArticleConfused input field with captureAllKeyboardInput and OnValidateInput() in WebGL
I have two strange behaviours using the Unity input field in WebGL. 1) Input field and OnValidateInput() I have an input field defined as content type 'decimal number'. That works fine so far. Now I...
View ArticleHow to dynamically change canvas and module to load different animations on...
Firstly, I created three animations from unity. Then build it using WebGL. I am able to merge it in existing web application, but I need to change those animations on button click and each time load...
View ArticleScrolling on Mobile Device using WebGL
Hi all, I'm currently running my WebGL canvas at a resolution of 1024 x 768, and it takes up too much of the screen on certain mobile devices. I want to be able to scroll to see the rest of the screen,...
View ArticleScrolling WebGL Canvas on Mobile / Tablet
Hi all, I'm currently running my WebGL canvas at a resolution of 1024 x 768, and it takes up too much of the screen on certain mobile devices. I want to be able to scroll to see the rest of the screen,...
View ArticleGetting errors while trying to build for WebGL
When I try to build for WebGL I get a message saying "il2cpp.exe has stopped working" Followed by some errors in the console log. Here are some screenshots to make it more clear:...
View ArticleWebGL error: "Could not produce class with ID 0"
Hi, I am working on a WebGL project with asset bundles. Everything seems to work but I am getting the following error even when I disable 'Strip Engine Code'. Any thoughts? I don't find any reference...
View ArticleReverb Zone doesn't work in WebGL.
I have a cave with a ReverbZone and a water dripping AudioSource. The ReverbZone works just fine in the editor. However, once I build the WebGL player, the ReverbZone doesn't work. Odd thing is that it...
View ArticleHow to monitor memory usage in WebGL?
Is there a way to see memory usage from a script while running in WebGL? I'm supposed to gracefully stop the app if memory usage passes a certain threshold.
View ArticleHow to build a WebGL project and play it on an Android device?
A bit of a noob question here, but I'm trying to build a WebGL game for mobile devices but I'm not sure how. I can run the game fine on PC because the **Build & Play** option from the **Build...
View ArticleWebGL game crashing after some time in firefox
I am developing a racing game for webgl platform. Game will run smoothly on higher end systems but not in low end systems. I have checked with unity profiler also and I have attached the same here. I...
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