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Unity 5.5 WebGL custom template problem

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Hello guys, I'm having an issue for a few weeks and can't find a solution anywhere, so I needed to post my problem here and I hope I get my solution soon. *This is the problem:* I am using Unity 5.5(latest) to build a WebGL game. I'm done with my game and all functionalities are working good but I'm facing very **big delay** before starting **unityprogress.js**. I'm using a custom template which shows a progress bar which is not shown immediately but having about a minute delay before it shows. And If I disable compression from Player Settings, the delay is gone but I have one strange exception which I haven't faced until now. the exception is:Uncaught TypeError window.unityDecompressReleaseFile is not a function. you can see here:![alt text][1] Can you please help? Thanks in advance. [1]: /storage/temp/86641-screenshot-1.png

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