Hello, I would like to make a Web GL build of a simple game I made on Unity 4. I copied the project to a new folder and opened it with Unity 5.4.2. It looks like all the conversions worked correctly and I can play the game. Now I would like to make a Web GL build to upload to gamebucket.io . When I build and run the project I can play it on my localhost and everything looks fine and works correctly. When I try to zip the build folder I get a read error on the zip process. So I tried to close Unity 5.4.2, but when I do this the build folder disappears and I can't see it anymore.
Would anyone know why this is and how I can solve this?
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