Quantcast
Channel: Questions in topic: "webgl"
Viewing all articles
Browse latest Browse all 2390

WebGL's lighting system doesn't exactly perform like Unity's

$
0
0
Hi, I made a little maze game with "wall block" prefabs, and when I built the project using WebGL, it's not lighting up the walls gradually like it does in Unity. Instead, each wall block seems to have a different shade. Did I mess up the settings somewhere? Is there a way to make the lighting behave like Unity? Unity: ![alt text][1] WebGL: ![alt text][2] [1]: /storage/temp/82052-unity.png [2]: /storage/temp/82051-webgl.png

Viewing all articles
Browse latest Browse all 2390

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>