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WebGL and Audio Support!

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Hi! I have been looking for information regarding WebGL and Audio Support. Unity official manual just gives you the basics and doesn't go too much into it, so i am looking for a more complete answer. i have read around the web that HTML5 games use bot of .ogg and .mp3 but does that applies to Unity and WebGl? Also, which Sample Rate and Bit Depth should it have? Can i just go with the highest settings or should i stay low profile? Thanks!

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