I am running Unity 2021.3.8f1 and trying to build my game for WebGL. I have built it successfully for Windows 10 & 11, but when switching to WebGL and running the "Build and Run" command I get an error about IL2CPP which I have linked in full at the pastebin.
https://pastebin.com/Ln5uqJ9j
I read that maybe the API compatibility level was wrong, and so I tried changing it but my only two options were .NET Standard 2.1 and .NET Framework and neither one of them changed the error.
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