When building for WebGL in the editor, I have the option to choose a compression format: *Disabled, Gzip or Brotli*.
I'm using **Unity Cloud Build** as a CI tool to automate deployments, but I can't seem to find any compression options to choose from.
How can I select these compression options using Cloud Build? Am I missing anything and are there any alternatives?
I'm using **Unity Cloud Build** as a CI tool to automate deployments, but I can't seem to find any compression options to choose from.
How can I select these compression options using Cloud Build? Am I missing anything and are there any alternatives?