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Process for converting from Web Player to WebGL

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We've hired an external developer to build a Chrome-based web game using Unity. The game no longer works on Chrome due to disabling of the NPAPI plugin framework in Chrome. What would be the process for converting a Web Player game to a WebGL game such that it works on Chrome? Is it a matter of exporting the game in a target platform (WebGL) or would it likely involve re-doing some or much of the project?

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