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WebGl : lights are not working well

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Hi, I have 1 directional Light and 3 spot Light in my scene. No baking. Quality is set to good and pixel Light Count is 50. I have try "forward" and "deferred" but always the same result. In Unity standalone : ![alt text][1] In WebGL :![alt text][2] In WebGl lights intensity is near 0 and I dont understand why. Thx for your help. [1]: /storage/temp/54014-unityp.png [2]: /storage/temp/54015-sans-titre.png

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