Hi,
I have 1 directional Light and 3 spot Light in my scene. No baking.
Quality is set to good and pixel Light Count is 50.
I have try "forward" and "deferred" but always the same result.
In Unity standalone : ![alt text][1]
In WebGL :![alt text][2]
In WebGl lights intensity is near 0 and I dont understand why.
Thx for your help.
[1]: /storage/temp/54014-unityp.png
[2]: /storage/temp/54015-sans-titre.png
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