I get a Crash when i close connection in Coroutine
public class VKNetworkManager : NetworkManager { public override void OnStartServer(){ base.OnStartServer (); NetworkServer.RegisterHandler(LOGIN_CODE, OnVKLogin); } void OnVKLogin(NetworkMessage...
View ArticleUnity Button as HTML Button
Hello, So I am working on Unity WebGl game and I need to open a popup on button click but the problem is the browser blocks the popup. So how do i solve it?? Please help. On Button click i call a...
View ArticleHosting a web gl game for Facebook
So.. I've been trying to host my web gl build on somewhere that facebook can work with but got no luck so far... I have tried google drive, and although I can play from the google drive address I cant...
View ArticleC# webGL and browser communication
Hi, I'm just trying to get a untity webgl player to browser communication working. I would be very glad if somebody could explain to me where I need to include the SendMessage function to get the...
View ArticleDeserializing XML not working with WebGL
Hallo everyone, I am trying to create a working WebGL version of my application. To do so I need to deserialize an XML file called ***hspositions.xml***, located in the ***StreamingAssets*** directory....
View ArticleWebGL communicates poorly with Unity
Hello guys, I'm creating a model of Solar System and I have one scene with one planet and some moons on the screen. Underneath it I have a list of objects in the scene, which work as a links. When I...
View ArticleWebGL, Unity Web Player: local or server?
About WebGL and Unity Web Player, do they run a. locally on the user's computer through the browser b. on a server, sending the output to the user's browser or c. in some other way that I don't...
View ArticleHow to use CursorLockMode in webGL
Hi, I want to do pretty much that : http://media.tojicode.com/q3bsp/ I have a virtual tour in a building, deploy on WebGL, I want to lock the cursor so the view doesn't freeze when I'm out of the...
View ArticleEditorUtility.OpenFilePanel for UnityWebGL (Runtime)
I want the user to select a image from computer in Unity WebGL game but I am not able to get any library or code for this thing. I want exact functionality of EditorUtility.OpenFilePanel for UnityWebGL...
View ArticleWebGl and WebJavaScript
hi! i have read this link [webGl unity ][1] i m making WebGl project in unity where user have to upload a file , but unity does not provide any file piker, so i decide to go with javascript (web). i m...
View ArticleChanging WebGL canvas size
I tried webgl building, and created fix-sized canvas(960x600) but I want to build scalable canvas(scaling with window size), and set margin 0. (i want to make window sized canvas) how do i get it?
View ArticleAfter changing my Sprite compression settings for WebGL I got the error...
In a bid to reduce the file size of my game I went through all of the sprites in my game and went to their WebGL settings and changed the compression setting to Crunched, after saving and building the...
View ArticleUnity 5.3 is Slower on WebGL and iPad
Hi, I have just updated to Unity 5.3 and everything runs significantly slower on moderate to lower end devices and on WebGL. I used to get 60 FPS on WebGL. Without changing a single line of code I now...
View ArticleHow to ensure XmlSerializer does not exceed the generationThreshold in WebGL...
Hi All Long time Unity user here, but this is my first question, my actual problem is already solved but I'd like to know a little more about what on earth is going on. So the problem that led to this....
View ArticleCan external pure javascript files be accessed from Unity?
I am looking at releasing a project to the web and I wanted to try to integrate Unity in to said project. For testing I tried setting up an event in unity that would being up an alert window in the...
View ArticleUnity 5.3 WebGL build gets stuck
When i build for WebGL it gets stuck on "native compile to JS" i am using a kinda bad PC and i was wondering if that was the issue.
View ArticleCan I use unity assets with three.js?
Unity supports WebGL export. Then, can I use existing unity assets with three.js? For example, three.js is responsible for rendering and camera controls, unity assets are responsible for storing 3d model.
View ArticleDoes System.Reflection work in unity 5?
i am facing this error while crating build on webgl platform: Unhandled Exception: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded. at (wrapper...
View ArticleShadow rendering distance HTML5
I am having trouble with shadows and HTML5 builds. The objects in my game ended up being of very large scale (6m X 6m). Which in turn has made my camera distance to the subjects rather large (120m)....
View ArticleExporting user created gameobject to folder on server as obj WebGL?
I've seen numerous questions/answers on how to export a gameobject from within the editor during development, but nothing as far as the user saving their created content. Here's what I am looking to...
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