Encapsulating scenes in Adressables to reduce loading times in Web GL
I'm currently working on a point and click adventure with ~10 different Unity scenes. It's running in WebGL due to availability demands by the client. In order to test the game, I've build Levels 1 - 4...
View ArticleWebGL game doesn't run: Uncaught abort(215)
The game exports to Mac and Windows and plays fine but not to WebGL. When I hit build and run it launches Chrome, loads up the WebGL player but then displays the following error when the scene loads:...
View ArticleHtml5 Webgl run on firefox But no movements occur
I am running the build WebGl from unity on Firefox locally.It opens the scene in firefox but when i try to move something in the scene it do not move As it was in my project in unity.I have done it in c#
View ArticleEmscripten's linking support error when i use clientwebsocket
Hi team, need immediate help to resolve this issue. I am getting Emscripten's linking s Support error when i use clientwebsocket error when i use cleint web socket. in code i am using using...
View ArticleMissingMethodException with jslib calling c# functions
I am using jslib plugin to use websockets in a webgl build. Whenever I call a c# function from jslib I get an error: MissingMethodException: Client.OnMsg Due to: Attempted to access a missing member....
View ArticleUnity WebGL build and PHP Post communication
Hello, I am working on Unity Web-game and has a problem only in WebGL-build version uploaded to my server. On SendData Method I'm getting empty string as result.But in editor all ok. My PHP looks like...
View ArticleWebGL uncaught abort(47) at Error
use websocket-sharp,when start connect: Invoking error handler due to Uncaught abort(47) at Error at jsStackTrace (WEB7.wasm.framework.unityweb:8:22295) at stackTrace [Object.stackTrace]...
View Articlenamedpipe does not work in WebGL
Hello! I am trying to connect my Unity app and Windows appliation I use https://github.com/acdvorak/named-pipe-wrapper It works properly in Editor and Windows stadalone appliation but doesnot work as...
View ArticleEmbedding WebGl game into a website.
I have a webgl unity game and I want to embed it into my website made using django and I want to do so without using any third party service such as dropbox. Someone kindly help me out.
View ArticleXML Serialization not working on WebGL
I am using XML files and a file browser system to save and load scenes in runtime. I use System.XML.Serialization and it works on Windows build without any problem. However, when I try to use it on a...
View ArticleChange bundle from WebGL to standalone,is it posible to rebundle a WebGL...
I have a project which I originally exported for WebGL, so I have all the exported assets (mainly .unityweb file) in my web server. Now I'd like to have this as a standalone project, so that we don't...
View ArticleVoluemtric cloud works good in edit mode but doesn't appear after game built
I downloaded a voluemtric cloud asset from here : https://github.com/SebLague/Clouds It works great in edit mode, but after the game is built for pc or webgl the cloud just disappears. I had the same...
View ArticleFailed Running UnityLinker.exe
Hi, i'm trying to compile my game for webgl but i whenever i try to compile it i get 2 different errors saying "UnityLinker.exe did not run properly" and...
View ArticleFailed Running UnityLinker.exe
Hi, i'm trying to compile my game for webgl but i whenever i try to compile it i get 2 different errors saying "UnityLinker.exe did not run properly" and...
View ArticleUnity 2019.3.9f1 WebGL build error TypeLoadException when making release build
I'm using Unity 2019.3.9f1, and my build settings are as follows: ![alt text][1] ---------- When I start a build, it gets to about 90% before failing, with 3 errors logged in the console: ----------...
View ArticleWebGl Aura 2 Issues
Hi everyone, I am building a game as my school project and I'm having lighting issues when trying to use Aura 2. When previewing the game the lighting works as it should but once I export HTML WebGl...
View ArticleI have this out of memory issue when running my webgl game in iOS.
I have uploaded the webgl game in my website. When i run in my browser using my pc it is working fine. But when i run using my iPhone, it shows out of memory error. Can i know why? And if there is any...
View ArticleLoad image from url in Webplayer
Hi, I try to load an image from an url (as texture of an 3D object). In Unity it works but in the webplayer it don't What can i do? public Texture2D TextureTemplate; // Use this for initialization void...
View ArticleWhy is "PlayerLoop internal function has been called recursively"?
I have a project with three scenes: MainMenu, MainGame, and Tutorial. Both MainMenu and Tutorial work, but when I do a single click in the MainGame, it crashes on a WebGL build. Here is the Chrome...
View ArticleCannot run WebGL built without exception support
Hi I have a strange issue when building WebGL version of our app on 2019.3.6 and 2019.3.9. If I will set the Enable Exception to anything else than Full Stacktrace the build will complete but when...
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