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Encapsulating scenes in Adressables to reduce loading times in Web GL

I'm currently working on a point and click adventure with ~10 different Unity scenes. It's running in WebGL due to availability demands by the client. In order to test the game, I've build Levels 1 - 4...

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WebGL game doesn't run: Uncaught abort(215)

The game exports to Mac and Windows and plays fine but not to WebGL. When I hit build and run it launches Chrome, loads up the WebGL player but then displays the following error when the scene loads:...

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Html5 Webgl run on firefox But no movements occur

I am running the build WebGl from unity on Firefox locally.It opens the scene in firefox but when i try to move something in the scene it do not move As it was in my project in unity.I have done it in c#

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Emscripten's linking support error when i use clientwebsocket

Hi team, need immediate help to resolve this issue. I am getting Emscripten's linking s Support error when i use clientwebsocket error when i use cleint web socket. in code i am using using...

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MissingMethodException with jslib calling c# functions

I am using jslib plugin to use websockets in a webgl build. Whenever I call a c# function from jslib I get an error: MissingMethodException: Client.OnMsg Due to: Attempted to access a missing member....

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Unity WebGL build and PHP Post communication

Hello, I am working on Unity Web-game and has a problem only in WebGL-build version uploaded to my server. On SendData Method I'm getting empty string as result.But in editor all ok. My PHP looks like...

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WebGL uncaught abort(47) at Error

use websocket-sharp,when start connect: Invoking error handler due to Uncaught abort(47) at Error at jsStackTrace (WEB7.wasm.framework.unityweb:8:22295) at stackTrace [Object.stackTrace]...

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namedpipe does not work in WebGL

Hello! I am trying to connect my Unity app and Windows appliation I use https://github.com/acdvorak/named-pipe-wrapper It works properly in Editor and Windows stadalone appliation but doesnot work as...

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Embedding WebGl game into a website.

I have a webgl unity game and I want to embed it into my website made using django and I want to do so without using any third party service such as dropbox. Someone kindly help me out.

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XML Serialization not working on WebGL

I am using XML files and a file browser system to save and load scenes in runtime. I use System.XML.Serialization and it works on Windows build without any problem. However, when I try to use it on a...

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Change bundle from WebGL to standalone,is it posible to rebundle a WebGL...

I have a project which I originally exported for WebGL, so I have all the exported assets (mainly .unityweb file) in my web server. Now I'd like to have this as a standalone project, so that we don't...

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Voluemtric cloud works good in edit mode but doesn't appear after game built

I downloaded a voluemtric cloud asset from here : https://github.com/SebLague/Clouds It works great in edit mode, but after the game is built for pc or webgl the cloud just disappears. I had the same...

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Failed Running UnityLinker.exe

Hi, i'm trying to compile my game for webgl but i whenever i try to compile it i get 2 different errors saying "UnityLinker.exe did not run properly" and...

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Failed Running UnityLinker.exe

Hi, i'm trying to compile my game for webgl but i whenever i try to compile it i get 2 different errors saying "UnityLinker.exe did not run properly" and...

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Unity 2019.3.9f1 WebGL build error TypeLoadException when making release build

I'm using Unity 2019.3.9f1, and my build settings are as follows: ![alt text][1] ---------- When I start a build, it gets to about 90% before failing, with 3 errors logged in the console: ----------...

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WebGl Aura 2 Issues

Hi everyone, I am building a game as my school project and I'm having lighting issues when trying to use Aura 2. When previewing the game the lighting works as it should but once I export HTML WebGl...

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I have this out of memory issue when running my webgl game in iOS.

I have uploaded the webgl game in my website. When i run in my browser using my pc it is working fine. But when i run using my iPhone, it shows out of memory error. Can i know why? And if there is any...

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Load image from url in Webplayer

Hi, I try to load an image from an url (as texture of an 3D object). In Unity it works but in the webplayer it don't What can i do? public Texture2D TextureTemplate; // Use this for initialization void...

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Why is "PlayerLoop internal function has been called recursively"?

I have a project with three scenes: MainMenu, MainGame, and Tutorial. Both MainMenu and Tutorial work, but when I do a single click in the MainGame, it crashes on a WebGL build. Here is the Chrome...

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Cannot run WebGL built without exception support

Hi I have a strange issue when building WebGL version of our app on 2019.3.6 and 2019.3.9. If I will set the Enable Exception to anything else than Full Stacktrace the build will complete but when...

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