Curl error 3: malformed
What am i missing here ? My Data : > "https://akdenizsergi.com/yetki/uploads/test3.jpg"> "https://akdenizsergi.com/yetki/uploads/test4.jpg"> ...... etc using System.Collections; using...
View ArticleAsset bundle shader standard
i build webGl to load assetbundle, but have problem, shader duplicate so many time and make memory too large. somebody help me to solve this, thank alot. ![alt text][1] [1]:...
View ArticleHow to get pixeldata from graphics.drawmesh?
Im drawing a mesh using graphics.drawmesh and im trying to get the color and pixel data of the meshdrawn . using a camera to focus on the mesh drawn and using rendertexture to the pixel data from the...
View ArticleWebGL: Displaying new Texture2D as a RawTexture
Hi - it seems like creating Texture2Ds on runtime and modifiying them with SetPixel should not be a problem in a WebGL build - but somehow I cannot manage to get it working. On the long run I want to...
View ArticleIsDone true issue when using UnityWebRequest to download WEBGL bundle
UnityWebRequest request = UnityWebRequestAssetBundle.GetAssetBundle(savePath, manifest.GetAssetBundleHash(bundleName), 0); yield return request.SendWebRequest(); while (!bundle.isDone) { yield return...
View ArticleLocalization and Addressables not loading on WebGL ?
Hi, I want to make a light version of my game in WebGL to make a web demo. Unfortunately, my WebGL build can not load any Locale. As I understand the error messages in the console, the main problem...
View ArticleUI not working properly in webgl build (new input system)
It works fine in the editor, both in and out of fullscreen, it works in windows builds, it works in webGL builds IN FULLSCREEN but using any UI, sliders first of all, while not fullscreen is...
View ArticleOpen WebGL link different from the domain i'm running my gam
I'm trying to open and url from my WebGL build with: `Application.OpenURL("...");` but what happens is that i'm not leaving my domain to the referred url but webgl is adding the url to the current...
View ArticleIDragHandler not supported on mobile WebGL
I have a simple 2D game where players can drag and drop inside the game. The game was opened successfully on my PC or Laptop, but when I tried to access it from my Android, it says an error occurred in...
View ArticleXMLhttpRequest from origin has been blocked by CORS policy.
I am tryin to run my WebGL build in Unity which uses GoogleMapsAPI to load a particular location when I fill in the latitude and longitude. The build works perfectly fine for a standalone windows...
View ArticleHow to upload WebGL Build to my own website
I have tried to get information on this for hours, but cannot find any. How should upload the WebGL build of my unity game to my personal Node js based Web Application. I'd just upload it in itch.io...
View ArticleTrouble with WebGL game
My game is rather simple, and I'm trying to upload it to itch.io. When running the game through unity, it works fine. But after I build and run the html file, I get this error message. ![alt text][1]...
View ArticleError: The first play through is recorded to add a preview of the game (90%)...
Hello, I created a microgame and published it via WebGL at https://learn.unity.com/. It was saved fine. When I pushed ‘Play’ the error was showed: The first play through is recorded to add a preview of...
View ArticleWebgl is not executing "await Task.Delay(10);"
I have converted my app to webgl .. And when the execution reaches `await Task.Delay(1);` it stops execution . When delay is removed it executes .
View ArticleUnity WebGL build - HTML.asm.framework.js errors. I need help solving.
The error I am receiving is the following (I am not a programmer.) MOJ_HTML.asm.js:7 Invalid asm.js: expected doubles or floats MOJ_HTML.asm.framework.js:2 Loading player data from data.unity3d...
View ArticleCan't connect to the sql server after build
using UnityEngine; using System.Data.SqlClient; using TMPro; public class SqlConnectionScript : MonoBehaviour { private string cs; public TextMeshProUGUI txtToSql; void Start() { cs = @"Data Source...
View ArticleFacebook instant games loading screen overlay issue
Hi, I have built the my Unity game as WebGl build and tried to upload facebook. The game is working but the loading screen stuck on screen. See the attached image: ![alt text][1] [1]:...
View ArticleCan WebGL code interrupted?
My problem is a fringe problem- I'm actually hoping it is something out of my control because I have no idea where it happened, or how. When running in a browser, is it possible for execution of a...
View Articlei have a building problem,i have a problem at buiding my project with webgl
AssemblyResolutionException: Failed to resolve assembly: 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Mono.Cecil.BaseAssemblyResolver.Resolve...
View ArticleInstall WebGL without installing extra Visual Studio 2019
When following the Platformer Microgame tutorial, I tried adding the WebGL build module using Unity Hub. This opens Visual Studio Installer and starts installing Visual Studio 2019. I already have...
View Article