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Curl error 3: malformed

What am i missing here ? My Data : > "https://akdenizsergi.com/yetki/uploads/test3.jpg"> "https://akdenizsergi.com/yetki/uploads/test4.jpg"> ...... etc using System.Collections; using...

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Asset bundle shader standard

i build webGl to load assetbundle, but have problem, shader duplicate so many time and make memory too large. somebody help me to solve this, thank alot. ![alt text][1] [1]:...

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How to get pixeldata from graphics.drawmesh?

Im drawing a mesh using graphics.drawmesh and im trying to get the color and pixel data of the meshdrawn . using a camera to focus on the mesh drawn and using rendertexture to the pixel data from the...

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WebGL: Displaying new Texture2D as a RawTexture

Hi - it seems like creating Texture2Ds on runtime and modifiying them with SetPixel should not be a problem in a WebGL build - but somehow I cannot manage to get it working. On the long run I want to...

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IsDone true issue when using UnityWebRequest to download WEBGL bundle

UnityWebRequest request = UnityWebRequestAssetBundle.GetAssetBundle(savePath, manifest.GetAssetBundleHash(bundleName), 0); yield return request.SendWebRequest(); while (!bundle.isDone) { yield return...

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Localization and Addressables not loading on WebGL ?

Hi, I want to make a light version of my game in WebGL to make a web demo. Unfortunately, my WebGL build can not load any Locale. As I understand the error messages in the console, the main problem...

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UI not working properly in webgl build (new input system)

It works fine in the editor, both in and out of fullscreen, it works in windows builds, it works in webGL builds IN FULLSCREEN but using any UI, sliders first of all, while not fullscreen is...

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Open WebGL link different from the domain i'm running my gam

I'm trying to open and url from my WebGL build with: `Application.OpenURL("...");` but what happens is that i'm not leaving my domain to the referred url but webgl is adding the url to the current...

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IDragHandler not supported on mobile WebGL

I have a simple 2D game where players can drag and drop inside the game. The game was opened successfully on my PC or Laptop, but when I tried to access it from my Android, it says an error occurred in...

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XMLhttpRequest from origin has been blocked by CORS policy.

I am tryin to run my WebGL build in Unity which uses GoogleMapsAPI to load a particular location when I fill in the latitude and longitude. The build works perfectly fine for a standalone windows...

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How to upload WebGL Build to my own website

I have tried to get information on this for hours, but cannot find any. How should upload the WebGL build of my unity game to my personal Node js based Web Application. I'd just upload it in itch.io...

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Trouble with WebGL game

My game is rather simple, and I'm trying to upload it to itch.io. When running the game through unity, it works fine. But after I build and run the html file, I get this error message. ![alt text][1]...

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Error: The first play through is recorded to add a preview of the game (90%)...

Hello, I created a microgame and published it via WebGL at https://learn.unity.com/. It was saved fine. When I pushed ‘Play’ the error was showed: The first play through is recorded to add a preview of...

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Webgl is not executing "await Task.Delay(10);"

I have converted my app to webgl .. And when the execution reaches `await Task.Delay(1);` it stops execution . When delay is removed it executes .

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Unity WebGL build - HTML.asm.framework.js errors. I need help solving.

The error I am receiving is the following (I am not a programmer.) MOJ_HTML.asm.js:7 Invalid asm.js: expected doubles or floats MOJ_HTML.asm.framework.js:2 Loading player data from data.unity3d...

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Can't connect to the sql server after build

using UnityEngine; using System.Data.SqlClient; using TMPro; public class SqlConnectionScript : MonoBehaviour { private string cs; public TextMeshProUGUI txtToSql; void Start() { cs = @"Data Source...

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Facebook instant games loading screen overlay issue

Hi, I have built the my Unity game as WebGl build and tried to upload facebook. The game is working but the loading screen stuck on screen. See the attached image: ![alt text][1] [1]:...

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Can WebGL code interrupted?

My problem is a fringe problem- I'm actually hoping it is something out of my control because I have no idea where it happened, or how. When running in a browser, is it possible for execution of a...

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i have a building problem,i have a problem at buiding my project with webgl

AssemblyResolutionException: Failed to resolve assembly: 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' Mono.Cecil.BaseAssemblyResolver.Resolve...

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Install WebGL without installing extra Visual Studio 2019

When following the Platformer Microgame tutorial, I tried adding the WebGL build module using Unity Hub. This opens Visual Studio Installer and starts installing Visual Studio 2019. I already have...

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