Hi everyone,
I wanted to know if there is a way to set custom curves on an AudioSource in Webgl, since I'm getting a "not implemented" error when I call SetCustomCurve() in Webgl. The method works perfectly well in the desktop version, and I also know that Webgl / Fmod does not currently support all the standard Unity audio features ...
![alt text][1]
So, am I missing something ? Or is it totally impossible to do that ?
Thansk a lot for your help :) [1]: /storage/temp/109778-jump-google-chrome.jpg
I wanted to know if there is a way to set custom curves on an AudioSource in Webgl, since I'm getting a "not implemented" error when I call SetCustomCurve() in Webgl. The method works perfectly well in the desktop version, and I also know that Webgl / Fmod does not currently support all the standard Unity audio features ...
![alt text][1]
So, am I missing something ? Or is it totally impossible to do that ?
Thansk a lot for your help :) [1]: /storage/temp/109778-jump-google-chrome.jpg