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WebGL error

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I am upgrading a Unity 4.6 project to unity 5 to be able to make a webGL build. My project upgraded successfully, but I always get this error when trying to load up the webGL: An error occured running the Unity content on this page. See your browser's JavaScript console for more info. The error was: uncaught exception: abort() at jsStackTrace@http://student.classcompete.com/CCWebGl/Release/CCWebGl.js:992:13 stackTrace@http://student.classcompete.com/CCWebGl/Release/CCWebGl.js:1009:22 abort@http://student.classcompete.com/CCWebGl/Release/CCWebGl.js:3441511:25 _abort@http://student.classcompete.com/CCWebGl/Release/CCWebGl.js:9504:7 _malloc@http://student.classcompete.com/CCWebGl/Release/CCWebGl.js:3423246:8 __Znwj [operator new()]@http://student.classcompete.com/CCWebGl/Release/CCWebGl.js:3420419:8 __ZN6il2cpp2os5MutexC2Eb [il2cpp::os::Mutex::Mutex(bool)]@http://student.classcompete.com/CCWebGl/Release/CCWebGl.js:67057:8 __GLOBAL__I_a@http://student.classcompete.com/CCWebGl/Release/CCWebGl.js:63854:2 .func@http://student.classcompete.com/CCWebGl/Release/CCWebGl.js:1326:66 callRuntimeCallbacks@http://student.classcompete.com/CCWebGl/Release/CCWebGl.js:1092:7 ensureInitRuntime@http://student.classcompete.com/CCWebGl/Release/CCWebGl.js:1120:3 doRun@http://student.classcompete.com/CCWebGl/Release/CCWebGl.js:3441436:5 run/<@http://student.classcompete.com/CCWebGl/Release/CCWebGl.js:3441457:7 If this abort() is unexpected, build with -s ASSERTIONS=1 which can give more information. Anyone have an idea what this error means? And maybe how you can set ASSERTIONS=1? I have build with more then enough memory and turned on Exceptions. PS. A web build works like it should.

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