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Embedding scripting language (webgl-compatible)

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Is there currently any scripting language that can be embedded into Unity, and still work when the project is exported to WebGL? So far I have tried quite a few, but no luck. Many require the ability to dynamically generate IL code (which isn't available in WebGL). The most "promising" one I tried was probably MoonSharp, but no luck either. There seems to be no hard technical limitation, but, scripts always fail to run due to some unknown problems. (Other languages such as IronPython I haven't tried because I believe that they just can't work due to the IL generation issue)

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