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WebGL Shader compile issues

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I just updated my project and am getting some errors when I run it on chrome that, while not causing any direct issue, are annoying me. I would very much like to know why they are happening and how to get rid of them if at all possible. Here are the errors I am getting http://imgur.com/O9rTJQK (the image thing wasn't working for me) I read somewhere that changing the standard shader to standard specular will remove the 4 warnings about it, but other than that I don't know where to start looking to fix the actual errors, the "bad name in getProcAddress" ones.

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