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WebGL FullScreen

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Hi guys working on WebGL project, I have a transparent background (thanks ) on Unity and have a button that goes full screen. Yes I have a button on my canvas on unity and not using the button on the index because of the design documentation of my client. The button have this: public void FullScreen() { Screen.fullScreen = !Screen.fullScreen; } **on Firefox works perfect but on Chrome makes like a white rectangle on the right area.** Like this -> ![alt text][1] [1]: /storage/temp/65976-1.jpg If you are asking my screen its all black. Maybe there another solution for go full screen that works ok on chrome? Let me know how can I approach this. Thanks my friends! Bye :D

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