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Error on publishing uity project through WebGL,Error on publishing unity project

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Guys when i trying to published my project through WebGL it keep giving me this ArgumentException: The Assembly UnityEngine.WebGLModule is referenced by UnityEngine ('C:/Program Files/Unity/Hub/Editor/2021.3.13f1/Editor/Data/PlaybackEngines/WebGLSupport/Managed/UnityEngine.dll'). But the dll is not allowed to be included or could not be found. UnityEditor.AssemblyHelper.AddReferencedAssembliesRecurse (System.String assemblyPath, System.Collections.Generic.List`1[T] alreadyFoundAssemblies, System.String[] allAssemblyPaths, System.String[] foldersToSearch, System.Collections.Generic.Dictionary`2[TKey,TValue] cache, UnityEditor.BuildTarget target) (at :0) UnityEditor.AssemblyHelper.FindAssembliesReferencedBy (System.String[] paths, System.String[] foldersToSearch, UnityEditor.BuildTarget target) (at :0) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) Unity.Play.Publisher.Editor.PublisherBuildProcessor:OpenBuildGameDialog(BuildTarget) (at Library/PackageCache/com.unity.connect.share@4.2.3/Editor/PublisherBuildProcessor.cs:178) Unity.Play.Publisher.Editor.PublisherWindow:OnWebGLBuildTargetSet() (at Library/PackageCache/com.unity.connect.share@4.2.3/Editor/PublisherWindow.cs:748) Unity.Play.Publisher.Editor.PublisherWindow:OnCreateABuildClicked() (at Library/PackageCache/com.unity.connect.share@4.2.3/Editor/PublisherWindow.cs:509) Unity.Play.Publisher.Editor.<>c__DisplayClass75_0:b__0() (at Library/PackageCache/com.unity.connect.share@4.2.3/Editor/PublisherWindow.cs:627) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)

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