My game keeps displaying this error
`HTTP Response Header "Content-Type" configured incorrectly on the server for file Build/My Game.wasm.gz , should be "application/wasm". Startup time performance will suffer.`
I have a .httaccess file in the build folder of the game:
RewriteEngine On
# This configuration file should be uploaded to the server as "/Build/.htaccess"
# This configuration has been tested with Unity 2020.1 builds, hosted on Apache/2.4
# NOTE: "mod_mime" Apache module must be enabled for this configuration to work.
# The following lines are required for builds without decompression fallback, compressed with gzip
RemoveType .gz
AddEncoding gzip .gz
AddType application/octet-stream .data.gz
AddType application/wasm .wasm.gz
AddType application/javascript .js.gz
AddType application/octet-stream .symbols.json.gz
# The following lines are required for builds without decompression fallback, compressed with Brotli
RemoveType .br
RemoveLanguage .br
AddEncoding br .br
AddType application/octet-stream .data.br
AddType application/wasm .wasm.br
AddType application/javascript .js.br
AddType application/octet-stream .symbols.json.br
# The following line improves loading performance for uncompressed builds
AddType application/wasm .wasm
# Uncomment the following line to improve loading performance for gzip-compressed builds with decompression fallback
AddEncoding gzip .unityweb
# Uncomment the following line to improve loading performance for brotli-compressed builds with decompression fallback
# AddEncoding br .unityweb
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