We are getting lots of FMOD errors in WebGL build with Unity 2017.3.1p4.
What might be causing this and is there any fixes or workarounds?
b14b32a200649d0650c1a6ff3db39cf4.js:1 FMOD returns error code 78 (FMOD_ERR_UNIMPLEMENTED) executing setMix
blob:https://sta-psl.atosresearch.eu/9aa1bc7c-4a4a-4464-a13f-6f6a92561a61:7736 PlatformGetStacktrace
blob:https://sta-psl.atosresearch.eu/9aa1bc7c-4a4a-4464-a13f-6f6a92561a61:7727 /Users/builduser/buildslave/unity/build/Modules/Audio/Public/Director/AudioMixerPlayable.cpp(93) : Error executing m_DSPConnection->setMix(attenuation) (Something in FMOD hasn't been implemented when it should be! contact support! )
at wasm-function[3963]:39
at wasm-function[3962]:572
at wasm-function[3930]:103
at wasm-function[2973]:1186
at wasm-function[3368]:25
at wasm-function[3380]:45
at wasm-function[3353]:1356
at wasm-function[3353]:1304
at wasm-function[3376]:939
at wasm-function[4877]:104
at wasm-function[9576]:2134
at wasm-function[9564]:237
at wasm-function[52942]:12
at Object.UnityLoader.a80b524c1cac5335bc8e50587112b367.Module.dynCall_v (blob:https://sta-psl.atosresearch.eu/9aa1bc7c-4a4a-4464-a13f-6f6a92561a61:17582:86)
at browserIterationFunc (blob:https://sta-psl.atosresearch.eu/9aa1bc7c-4a4a-4464-a13f-6f6a92561a61:9147:30)
at Object.runIter (blob:https://sta-psl.atosresearch.eu/9aa1bc7c-4a4a-4464-a13f-6f6a92561a61:8517:13)
at Browser_mainLoop_runner (blob:https://sta-psl.atosresearch.eu/9aa1bc7c-4a4a-4464-a13f-6f6a92561a61:9202:26)
(Filename: Line: 16)
↧