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Error parsing XML string with attributes usign XMLDocument when built on WebGL

public class SpikeTest : MonoBehaviour { public const string DefaultString1 = @""; public const string DefaultString2 = @""; // Use this for initialization void Start () { using(var responseReader =...

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Made with unity logo webgl

Hi, I am using unity pro, and when I make a webgl build of my game, after the loading screen is done loading my webgl application, sometimes I see a logo Made with Unity. Is there a way to remove it?...

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AppEngine and big WebGL.data files

Hey, I'm trying to set up a WebGL export to App Engine. Short version: where does Unity call the WebGL.data file, and can the location of it be changed? And especially can it be done for cross domain...

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Unity 5 WebGL won't build

Hello all, I have a current project that because of chrome killing unity's Web player, I am forced to update my game to Unity5. ![alt text][1] http://postimg.org/image/tijckc7cr/ I am presented with...

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Xbox usb controller button in WebGL

I wonder if there is anyone that have tried using Xbox usb game pads in WebGL and made the buttons work? The joystick axis works perfectly fine in WebGL but I have no clue how to make the buttons work....

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Mixing domains, CORS and webgl problem

We have a WebGL build in one domain, when we try to download bundles and images from another domain, it result in an error. We look into this [documentation][1] , and added the CORS to the domain:...

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Why does my mesh import with holes+extremely bad geometry?

Hello, Currently we're using Unity to view products in. Sometimes when we import a mesh, the mesh looks PERFECT in the viewport, but when we export out to WebGL, the mesh is either slightly wrong, or...

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WebGL Mesh Colliders

Do mesh colliders not work in WebGL?

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WebGL player eating keystrokes

I've built this player, running in Chrome, but I'm putting it in a 'wrapper' HTML page that should be accepting keystrokes for normal text/numeric fields. I can focus them, I see the cursor there, but...

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Unable to connect profiler to WebGL

I've ported a game to WebGL, and when the character attacks I've noticed a brief lockup (~10-15 frames). I wanted to check the profiler to try and find the issue, but I'm unable to get the build to...

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Keyboard unfocused in facebook canvas

Hi, I am having an issue in WebGL when running my game inside of the facebook canvas. I have an inputfield, and when I click on it and try to type something, it doesnt type anything but I do see the...

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Unity5 WebGl for Mobile Browsers?

Hi, I am developing the application in Unity5 for web. Right now we are working in WebGl platfrom. After Chrome stop supporting the unity webplayer we have moved on this platform. Now i have a query...

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Is there a safe way to save to a high-score board in WebGL?

Hello all, Unity noob here! I was looking into possibly publishing my game in webgl and am toying with the idea of creating a facebook application. Ideally i'd like this to be able to save highscores...

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How to set optimization level when building WebGL build from console?

It is available on Build Settings UI, but isn't exposed to BuildOptions enum. BuildPipeline.BuildPlayer(scenes, locationPathName, BuildTarget.WebGL, BuildOptions.None);

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WebGL prevent Unresponsive script warning

To my understanding the unresponsive script warning in browsers pops up after a few million instructions have been run in 1 javascript without reaching some sort of conclusion to the code. Seeing how...

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UI WebGL Issue, Texture 2D don't scale in my rectransform

Hello and thanks you for your interest. First, sorry for my bad English, i'm french. I have a issue to scale my texture2D in a Image with the new UI. i have a canvas with a panel in, and in this panel...

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Crash in webgl (deploy)

Hi Is something wrong with that script code that make Unity not able to export for webgl platform (crash on deploying process)? Tip: Same code always can be deployed for web player without any crashes....

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Cant load texture by WWW in WebGL

Hello. I met that problem only in WebGL build (in Editor mode and WebPlayer everything works fine) Here is code example. In LogViewer I see, that loading not going further "yield return www;" private...

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WebGL: Invalid function pointer called with signature 'vi'.

Originally I thought it was a memory issue, I had a few errors complaining when sending www requests frequently. I lowered the amount sent which reduced the crash rate, however it is still an issue. I...

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Embed WebGL in HTML page

After you hit "Build and Run", Unity creates everything you need to run the game from a local host. I am building a website I would like embed the game into my own html page, instead of the given index...

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