Error parsing XML string with attributes usign XMLDocument when built on WebGL
public class SpikeTest : MonoBehaviour { public const string DefaultString1 = @""; public const string DefaultString2 = @""; // Use this for initialization void Start () { using(var responseReader =...
View ArticleMade with unity logo webgl
Hi, I am using unity pro, and when I make a webgl build of my game, after the loading screen is done loading my webgl application, sometimes I see a logo Made with Unity. Is there a way to remove it?...
View ArticleAppEngine and big WebGL.data files
Hey, I'm trying to set up a WebGL export to App Engine. Short version: where does Unity call the WebGL.data file, and can the location of it be changed? And especially can it be done for cross domain...
View ArticleUnity 5 WebGL won't build
Hello all, I have a current project that because of chrome killing unity's Web player, I am forced to update my game to Unity5. ![alt text][1] http://postimg.org/image/tijckc7cr/ I am presented with...
View ArticleXbox usb controller button in WebGL
I wonder if there is anyone that have tried using Xbox usb game pads in WebGL and made the buttons work? The joystick axis works perfectly fine in WebGL but I have no clue how to make the buttons work....
View ArticleMixing domains, CORS and webgl problem
We have a WebGL build in one domain, when we try to download bundles and images from another domain, it result in an error. We look into this [documentation][1] , and added the CORS to the domain:...
View ArticleWhy does my mesh import with holes+extremely bad geometry?
Hello, Currently we're using Unity to view products in. Sometimes when we import a mesh, the mesh looks PERFECT in the viewport, but when we export out to WebGL, the mesh is either slightly wrong, or...
View ArticleWebGL player eating keystrokes
I've built this player, running in Chrome, but I'm putting it in a 'wrapper' HTML page that should be accepting keystrokes for normal text/numeric fields. I can focus them, I see the cursor there, but...
View ArticleUnable to connect profiler to WebGL
I've ported a game to WebGL, and when the character attacks I've noticed a brief lockup (~10-15 frames). I wanted to check the profiler to try and find the issue, but I'm unable to get the build to...
View ArticleKeyboard unfocused in facebook canvas
Hi, I am having an issue in WebGL when running my game inside of the facebook canvas. I have an inputfield, and when I click on it and try to type something, it doesnt type anything but I do see the...
View ArticleUnity5 WebGl for Mobile Browsers?
Hi, I am developing the application in Unity5 for web. Right now we are working in WebGl platfrom. After Chrome stop supporting the unity webplayer we have moved on this platform. Now i have a query...
View ArticleIs there a safe way to save to a high-score board in WebGL?
Hello all, Unity noob here! I was looking into possibly publishing my game in webgl and am toying with the idea of creating a facebook application. Ideally i'd like this to be able to save highscores...
View ArticleHow to set optimization level when building WebGL build from console?
It is available on Build Settings UI, but isn't exposed to BuildOptions enum. BuildPipeline.BuildPlayer(scenes, locationPathName, BuildTarget.WebGL, BuildOptions.None);
View ArticleWebGL prevent Unresponsive script warning
To my understanding the unresponsive script warning in browsers pops up after a few million instructions have been run in 1 javascript without reaching some sort of conclusion to the code. Seeing how...
View ArticleUI WebGL Issue, Texture 2D don't scale in my rectransform
Hello and thanks you for your interest. First, sorry for my bad English, i'm french. I have a issue to scale my texture2D in a Image with the new UI. i have a canvas with a panel in, and in this panel...
View ArticleCrash in webgl (deploy)
Hi Is something wrong with that script code that make Unity not able to export for webgl platform (crash on deploying process)? Tip: Same code always can be deployed for web player without any crashes....
View ArticleCant load texture by WWW in WebGL
Hello. I met that problem only in WebGL build (in Editor mode and WebPlayer everything works fine) Here is code example. In LogViewer I see, that loading not going further "yield return www;" private...
View ArticleWebGL: Invalid function pointer called with signature 'vi'.
Originally I thought it was a memory issue, I had a few errors complaining when sending www requests frequently. I lowered the amount sent which reduced the crash rate, however it is still an issue. I...
View ArticleEmbed WebGL in HTML page
After you hit "Build and Run", Unity creates everything you need to run the game from a local host. I am building a website I would like embed the game into my own html page, instead of the given index...
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